- May 26, 2017 In this video I'll be showing you how to hack your Kinect V2 to work on a Windows 10 PC without needing to buy the $50 adapter from Microsoft. Lets hope the next video in this series we can get.
- Oct 26, 2019 With a Kinect and some software, you can make a decent 3D model of just about anything! Read on for our selection of the best Kinect 3D scanning.
- Feb 18, 2018 Recently Eagle115 decided to open up his Kinect and see if he couldn’t figure out a way to hook it up to his new Xbox One. The port on the Kinect is a USB 3.0 B female, but it requires 12V to.
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The Kinect becomes uncalibrated. One way to solve this with the Kinect is to: 1. Plug-in the Kinect and open the Camera app 2. Switch the camera until it is using the Kinect camera (if you have more than one camera plugged in) 3. Close the Camera app 4. Unplug the Kinect and re-plug it in After that the calibration data should be refreshed. Step 1: Cut off the ends of the Kinect, the USB cable and the 12v power supply. Cut the Kinect and power supply close to the plug, but cut the USB with plenty of cable trailing out of the male plug. Step 2: Solder and heat shrink the four coloured USB wires to their corresponding Kinect wires. Red - red, green - green and white - white. Twist up the black wires, but don't solder or heat. Jan 08, 2018 While Kinect's official Xbox One support may be limited today, the full potential of the device can be unlocked with a PC. If you managed to grab one before being discontinued, the Kinect.
Microsoft’s Kinect may not have found success as a gaming peripheral, but recognizing that a depth sensor is too cool to leave for dead, development continued even after Xbox gaming peripherals were discontinued. This week their latest iteration emerged and we can get it in the form of Azure Kinect DK. This is a developer’s kit focused on exploring new applications for this technology, not a gaming peripheral we had to hack before we could use in our own projects.
Packaged into a peripheral that plugs into a PC via USB-C, it is more than the core depth sensor module announced last year but less than a full consumer product. Browsing its 10-page specification (PDF) with comparisons to second generation Kinect sensor bar, we see how this technology has evolved. Physical size and weight has dropped, as has power consumption. Auxiliary capabilities has improved with an expanded microphone array, IMU with gyro in addition to accelerometer, and the RGB camera has been upgraded to 4K resolution.
But the star of the show is a new continuous-wave time-of-flight depth sensor, presented at the 2018 IEEE ISSCC conference. (Full text requires IEEE membership, but a digest form is available via ResearchGate.) Among its many advancements, we expect the biggest impact to be its field of view. Default of 75 x 65 degrees is already better than its predecessors (64 x 45 for first generation Kinect, 70 x 60 for second) but there is an option to trade resolution for coverage by switching to a wide-angle mode of 120 x 120 degrees. Significantly wider than other depth cameras like Intel’s RealSense D400 series or Occipital’s Structure.
Another interesting feature is built-in synchronization. Many projects using multiple Kinect sensors ran into problems because they interfered with each other. People hacked around the problem, of course, but now they don’t have to: commodity 3.5 mm jacks allow multiple Azure Kinect DK to be daisy chained together so they play nicely and take turns.
From its name we were worried this product would require Microsoft’s Azure cloud service in some way and be crippled without it. Based on information released so far, it appears developers have access to all the same data streams as previous sensors. Azure tie-in takes the form of optional SDKs that make it easier to do things like upload data for processing in Azure cloud-based recognition services.
![Kinect Kinect](/uploads/1/2/6/2/126297817/830382188.jpg)
And finally, Azure Kinect DK’s price tag of $399 is significantly higher than a Kinect game peripheral, but it is a low volume product for developers. Perhaps high volume consumer products built on this technology will cost less, but that remains to be seen. In the meantime, you have alternative tools for solving similar problems. For example if you are building your own AR headset, you might use Intel’s latest RealSense camera for vision based inside-out motion tacking.
Earlier this year, Microsoft wrapped up production on its Kinect sensor – the company's ambitious camera and motion controller for Xbox consoles. Following a major push for the device across the Xbox 360 and Xbox One, Microsoft's hopes for the device eventually fell flat, amid privacy concerns and disappointing software support.
The end is nigh for Kinect, especially with the company having recently discontinued its Kinect adapter, which allowed the accessory to be used on the Xbox One S and Xbox One X. Despite this, the legacy Kinect established hasn't entirely diminished, with games, apps and OS-level features still available across the console. If you're among the remaining Kinect users on the console, the device still has tricks to show in 2018.
A whole load of Kinect games
This is a somewhat obvious point to start on, though the existing library of Kinect games shouldn't be forgotten. While a lack of consistent quality titles was a major factor in the device's downfall, there are still several enjoyable games built around the accessory.
One of the differentiating aspects of Kinect was its sensors, which powered its unique motion controls. Most Kinect-integrated games leveraged these tools, with hands-free gameplay that put players at the center of the experience. Among the highlights of these were FRU and Fruit Ninja Kinect 2 – games that required players to use their body to complete challenges. Other titles, such as D4: Dark Dreams Don't Die and Zoo Tycoon weren't necessarily built for Kinect, but still offered motion controls to experience the game in an imaginative way.
Alternatively, a range of games during the console's launch period supported Kinect voice commands, while still tying core gameplay to a controller. Dead Rising 3's support left players shouting 'You're crazy!' at challenging foes, while Forza Horizon 2 featured a voice-controlled G.P.S and mapping system. These implementations weren't revolutionary but added additional depth for existing Kinect users.
Development of Kinect games may have come to a halt for many, though some companies continue to invest in the device. The most prevalent of these is 'Virtual Air Guitar Company,' a developer that still pledges to make Kinect games going forward – though it's unclear how long this can remain sustainable.
Voice commands and Cortana
Of Kinect's features, arguably the most widely used has been its voice commands. Providing a sleeker (and often much faster) method of jumping between aspects of the OS, these were a great example of how Kinect can naturally fit with the console.
Some elements of the original system-level Kinect integration have been phased out, with recent revisions of the OS pushing for a more controller-focused interface. Despite this, voice commands still remain, with strict phrases to trigger shortcuts to certain apps, quickly perform certain tasks, or move around the interface.
For more natural language, the console also has Cortana – Microsoft's digital voice assistant from its PC and phone endeavors. Offering the similar base functionality of standard voice commands, with the expanded functionality that comes with Cortana, this packs more features and flexibility. And tying into the Universal Windows Platform (UWP), this also allows for deeper voice controls across apps, opening the console to smart-home devices and other third-party services. While there are clear limitations to Cortana's abilities, it still has potential going forward.
While Cortana is supported over Xbox One headsets, traditional voice commands are tied exclusively to the Kinect sensor. Even then, having an external microphone rather than a headset feels considerably more natural, making Kinect preferable even if not required.
Webcams for Skype, Mixer and more
With a high-resolution camera slapped on Kinect, the device also serves as a great webcam across supported apps. Among these is Skype, which allows for high-quality video calls, and live streaming services such as Mixer, with webcam broadcasting. This also applies to other apps available on the Xbox One which take advantage of the camera in any way.
Support for plug and play devices has been slowly rolling on Xbox One, with third-party webcams now supported on the console. While there are arguably superior cameras compatible with the console now, the Kinect still shines in both its visual quality and integrated microphone array.
Quick Xbox One sign-in
If your Xbox One is used by multiple people, Kinect's automatic sign-in feature makes it easy to instantly access your personal content. Taking advantage of its tracking abilities, the Kinect can be used to automatically sign into your Xbox Live profile when walking within the presence of the sensor. This is all handled subtly, without having to navigate menus in the process.
Use it with a Windows 10 PC
Kinect Xbox One X
While Kinect's official Xbox One support may be limited today, the full potential of the device can be unlocked with a PC. If you managed to grab one before being discontinued, the Kinect USB adapter allows the device to also be connected directly to a Windows PC, for use with the official software development kit (SDK) offered by Microsoft. If you don't have a Kinect adapter, some you can bypass this step by using our DIY guide.
Kinect unmatched tracking abilities are the biggest draw, with innovative PC applications built around the device. Alternatively, its advanced infrared technology also means the device serves as a Windows Hello camera, adding biometric security to your PC.
Xbox Kinect For Xbox One
If all else fails...
With future plans for Kinect looking grim, the feature set of the device isn't expected to grow going forward. If none of the aforementioned main features appeal to you, the device likely isn't for you. Luckily, with Kinect being a heavy device with its own complex components, it also serves as a perfect paperweight... sadface.
What do you use Kinect for in 2018? If you have any other tips, make sure to let us know in the comments section below.
Xbox One Kinect Hacks
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Xbox One Kinect Hack Mac Download
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Xbox Kinect Hack
The Association of Public Health Laboratories has announced it is working with Apple, Google, and Microsoft to launch a national server that will securely store COVID-19 exposure notification data.